01 · Sample and extend
Reach toward random points
Pick a random point in the box around start and goal (8% of the time, the goal itself). Find the nearest node and extend it up to 0.8 m toward the point, if that edge clears every pillar padded by 0.5 m, checked every 0.1 m.
This is a wall the potential field cannot get past; for a global planner it is routine.